Trapped Souls is the final project that was a part of the Code Coven course. Diana and I were given a theme for inspiration, which was See No Evil, Hear No Evil, and Speak No Evil. Together, we created this 2D horror game that still needs bug fixes and updates but in the meantime, you can enjoy a short adventure surrounding our team's theme.

Credits:

Diana - Illustration, Animation, Game/Level Design, and Programming

Rosie - Audio, UI, and Programming

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